Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 440, 61, 101, 2, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 440, 65, 80, 2, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 439, 41, 53, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 439, 24, 39, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 439, 30, 39, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Tool Shop>"])
      ShowText(["The witch's item shop has somehow reopened."])
      ShowText(["There are secret potions here that you can't find anywhere else..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Tool Shop>"])
      ShowText(["The witch's item shop is open for business today as well."])
      ShowText(["There are secret potions here that you can't find anywhere else..."])
      Empty([])

    BranchEnd([])
    ShopProcessing([0, 2, 0, 0, false])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 911, 0, 0])
    ShopItem([0, 913, 0, 0])
    ShopItem([0, 915, 0, 0])
    ShopItem([0, 75, 0, 0])
    ShopItem([0, 79, 0, 0])
    ShopItem([0, 440, 0, 0])
    ShopItem([2, 1102, 0, 0])
    ShopItem([2, 1117, 0, 0])
    ShopItem([2, 1111, 0, 0])
    ShopItem([2, 1115, 0, 0])
    ShopItem([2, 1151, 0, 0])
    ShopItem([0, 3325, 0, 0])
    ShopItem([0, 3332, 0, 0])
    ShopItem([0, 3339, 0, 0])
    ShopItem([0, 4159, 0, 0])
    CallCommonEvent([281])
    ConditionalBranch([1, 1005, 0, 22, 0])
      ConditionalBranch([0, 7062, 1])
        ConditionalBranch([12, "sw(1066) || sw(1067)"])
          ConditionalBranch([1, 1366, 0, 0, 0])
            ControlVariables([1366, 1366, 0, 0, 1])
            ConditionalBranch([0, 1066, 0])
              ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
              ShowText(["\\n<Vanilla>"])
              ShowText(["Giant's potion, sage's potion, warrior's potion..."])
              ShowText(["These rare items can only be found at this shop!"])
              ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
              ShowText(["\\n<Vanilla>"])
              ShowText(["Thank you for your patronage, I'm Vanilla."])
              ShowText(["I would really like to sell the three kinds of secret potions in my shop..."])
              Empty([])
            BranchEnd([])
            ConditionalBranch([0, 1067, 0])
              ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
              ShowText(["\\n<Vanilla>"])
              ShowText(["Giant's potion, sage's potion, warrior's potion..."])
              ShowText(["These rare items can only be found at this shop!"])
              ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
              ShowText(["\\n<Vanilla>"])
              ShowText(["Thank you for your patronage, I'm Vanilla."])
              ShowText(["I would really like to sell the three kinds of secret potions in my shop..."])
              Empty([])
            BranchEnd([])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["\\n<Tool Shop>"])
            ShowText(["These secret potions are forbidden to outsiders..."])
            ShowText(["I'm sorry, but it's a rule that I cannot give them to anyone outside our group."])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["\\n<Tool Shop>"])
            ShowText(["However, you helped Lady Lily, so you have my gratitude..."])
            ShowText(["I'll share some valuable information with you."])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["\\n<Tool Shop>"])
            ShowText(["The secret book that details how to make the witch's potions was stolen by pirates."])
            ShowText(["If you can obtain that... you might be able to make the potions."])
            ConditionalBranch([8, 958])
              ControlVariables([1366, 1366, 0, 0, 2])
              ShowTextAttributes(["ruka_fc1", 0, 0, 2])
              ShowText(["\\n<Luka>"])
              ShowText(["Huh...?"])
              ShowText(["Don't you already have that book?"])
              ShowTextAttributes(["", 0, 0, 2])
              ShowText(["There's no doubt about it, the method for making witch's potions has already been acquired—"])
              ConditionalBranch([0, 1066, 0])
                ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
                ShowText(["\\n<Vanilla>"])
                ShowText(["With Chris's skills, we can make the witch's elixir with this."])
                ShowText(["Finally, we can sell the three types of elixirs!"])
                Empty([])
              BranchEnd([])
              ConditionalBranch([0, 1067, 0])
                ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
                ShowText(["\\n<Vanilla>"])
                ShowText(["With Chris's skills, we can make the witch's elixir with this."])
                ShowText(["Finally, we can sell the three types of elixirs!"])
                Empty([])
              BranchEnd([])
              PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
              ShowTextAttributes(["", 0, 0, 2])
              ShowText(["The shop will now carry three types of elixirs!"])
              ControlSwitches([7062, 7062, 0])
              Wait([60])
              ExitEventProcessing([])
              Empty([])
            BranchEnd([])
            ConditionalBranch([0, 1066, 0])
              ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
              ShowText(["\\n<Vanilla>"])
              ShowText(["Thank you for telling me!"])
              ShowText(["Now, let's go search for that secret book right away!"])
              Empty([])
            BranchEnd([])
            ConditionalBranch([0, 1067, 0])
              ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
              ShowText(["\\n<Vanilla>"])
              ShowText(["Thank you for telling me!"])
              ShowText(["Now, let's go search for that secret book right away!"])
              Empty([])
            BranchEnd([])
            ShowTextAttributes(["ruka_fc1", 0, 0, 2])
            ShowText(["\\n<Luka>"])
            ShowText(["If the pirates stole it, they might have hidden it in the Great Pirate Cave."])
            ShowText(["Then let's go check it out!"])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["The Cave of the Great Pirate is to the west from the saloon."])
            ShowText(["There should be that cave on an island between the Sabasa Desert and the Snow Continent."])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          ConditionalBranch([1, 1366, 0, 1, 0])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["\\n<Tool Shop>"])
            ShowText(["The secret book that details how to make the witch's potions was stolen by pirates."])
            ShowText(["If you can obtain that... you might be able to make the potions."])
            ConditionalBranch([0, 1066, 0])
              ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
              ShowText(["\\n<Vanilla>"])
              ShowText(["Thank you for telling me!"])
              ShowText(["Now, let's go search for that secret book right away!"])
              Empty([])
            BranchEnd([])
            ConditionalBranch([0, 1067, 0])
              ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
              ShowText(["\\n<Vanilla>"])
              ShowText(["Thank you for telling me!"])
              ShowText(["Now, let's go search for that secret book right away!"])
              Empty([])
            BranchEnd([])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["The Cave of the Great Pirate is to the west from the saloon."])
            ShowText(["There should be that cave on an island between the Sabasa Desert and the Snow Continent."])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 439, 79, 28, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 439, 46, 34, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 439, 22, 62, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 439, 56, 64, 0, 0])
    ChangePlayerFollowers([0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 439, 67, 27, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ConditionalBranch([1, 819, 0, 2, 1])
      ConditionalBranch([0, 1561, 1])
        ShowTextAttributes(["mob_majyo1_fc1", 0, 0, 2])
        ShowText(["\\n<Witchy>"])
        ShowText(["Do you not wish for me to accompany you?"])
        ShowText(["I will do my best to be of help..."])
        ShowChoices([["Add to party", "Refuse"], 0])
        When([0, "仲間にする"])
          ShowTextAttributes(["mob_majyo1_fc1", 0, 0, 2])
          ShowText(["\\n<Witchy>"])
          ShowText(["Well then, shall we go?"])
          ErasePicture([5])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
          Script(["add_actor_ex(561)"])
          PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Witchy has joined the party!"])
          Wait([60])
          ExitEventProcessing([])
          Empty([])
        When([1, "仲間にしない"])
          ShowTextAttributes(["mob_majyo1_fc1", 0, 0, 2])
          ShowText(["\\n<Witchy>"])
          ShowText(["Well, that's fine too..."])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    CallCommonEvent([7181])
    Empty([])

  Page 1
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Village Woman>"])
      ShowText(["If one does not intend to be saved by themselves, no one can save them."])
      ShowText(["I wonder about that person..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Village Woman>"])
      ShowText(["We must also learn more about the wider world."])
      ShowText(["This peace may be that opportunity, perhaps."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1328, 0, 5, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Mage>"])
        ShowText(["An ancient monster that feeds on the desires of humans and monsters..."])
        ShowText(["How can we free ourselves from that curse, I wonder?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1328, 0, 6, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Mage>"])
        ShowText(["Thank you, I appreciate it."])
        ShowText(["You are a great benefactor of this village."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mage>"])
      ShowText(["I have been going back and forth to the Great Library to gather knowledge of magic."])
      ShowText(["I wonder how many years it will take to catalog the books there..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Witch>"])
      ShowText(["The items in this shop are top-notch..."])
      ShowText(["I'm glad you reopened the store."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Witch>"])
      ShowText(["The effects of the Witch's secret medicine are remarkable, but..."])
      ShowText(["That taste becomes addictive... hehehe..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Village Woman>"])
      ShowText(["I have already grown accustomed to the absurdities of the world."])
      ShowText(["But I wish for my sister to be saved somehow..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Village Woman>"])
      ShowText(["You have saved not just this village, but the world as well, haven't you?"])
      ShowText(["Truly, you are like a messenger from heaven..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["……………………"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["Ah, it's the great hero Luka-sama...!"])
      ShowText(["Thank you very much!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["It seems that Magistea Village doesn't exist in either the heavenly realm or the monster realm."])
      ShowText(["So, there was hardly any change even after the merging..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["It would be better if there was at least some change."])
      ShowText(["I wouldn't mind if it just disappeared altogether..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["This village has also started to see many travelers visiting."])
      ShowText(["However, there are still no immigrants, it seems..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Inn>"])
    ShowText(["It will be 10G..."])
    ShowText(["Would you like to stay? \\$"])
    ShowChoices([["Yes", "No"], 2])
    When([0, "はい"])
      ConditionalBranch([7, 10, 0])
        ChangeGold([1, 0, 10])
        FadeoutScreen([])
        PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
        Wait([150])
        RecoverAll([0, 0])
        FadeinScreen([])
        ConditionalBranch([0, 3263, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Inn>"])
          ShowText(["Last night was quite enjoyable, wasn't it?"])
          ShowText(["Young people are bold in a place like this..."])
          Script(["gain_medal(2148)"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 3264, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Inn>"])
          ShowText(["Last night was quite enjoyable, wasn't it?"])
          ShowText(["Young people are bold in a place like this..."])
          Script(["gain_medal(2148)"])
          Empty([])
        BranchEnd([])
        Empty([])
      Else([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Inn>"])
        ShowText(["I don't have enough money..."])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "いいえ"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1319, 0, 2, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Thief>"])
        ShowText(["I was attacked by dragon-human thieves near the town of Saloon in the northern part of this continent."])
        ShowText(["I was stripped of everything and barely managed to escape..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1319, 0, 3, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Thief>"])
        ShowText(["It seems the dragon-human thieves around Saloon have been dealt with."])
        ShowText(["Even in such a world, there are still those who work."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Thief>"])
      ShowText(["A bad lord, huh... what happened in this village is not such a simple matter."])
      ShowText(["It's troublesome to have a short-sighted great hero fan like that."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Swordsman>"])
    ShowText(["I admire the great hero Luka and am traveling the world."])
    ShowText(["My next destination is the birthplace of Iliasville."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Swordsman>"])
    ShowText(["It's already common knowledge, but the great hero Luka's family runs an inn."])
    ShowText(["It's rumored that staying there will grant you unparalleled strength."])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Swordsman>"])
    ShowText(["It seems that even in this village, great hero Luka-sama made quite an impact."])
    ShowText(["They say he drove away the bad lord and brought peace!"])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mage>"])
      ShowText(["Even we are somewhat of a mage..."])
      ShowText(["I knew that an unusual magical power was at work in the transformed Lily."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mage>"])
      ShowText(["Thank you, Hero Luka."])
      ShowText(["We couldn't help Lily..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mage>"])
      ShowText(["Have the Seven Deadly Sins truly been destroyed?"])
      ShowText(["As long as there is human desire, won't they resurrect again?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Village Woman>"])
      ShowText(["Lily has been hurt again, hasn't she?"])
      ShowText(["Even though the villagers still admire her..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Village Woman>"])
      ShowText(["For now, let's celebrate the peace."])
      ShowText(["May there be happiness in the future of this village..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mage>"])
      ShowText(["If Lily hadn't been here, we would have taken our own lives."])
      ShowText(["The life saved by her, I have no complaints about what she does with it."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mage>"])
      ShowText(["Even as a witch, peace is a joy."])
      ShowText(["I hope this village can change for the better..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    GatherFollowers([])
    ShowPicture([5, "80_lusia_st12", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["lusia_fc1", 5, 0, 2])
    ShowText(["\\n<Lucia>"])
    ShowText(["You've come quite far to get here."])
    ShowText(["It is fortunate that you are safe, but—"])
    ShowPicture([5, "80_lusia_st11", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lusia_fc1", 4, 0, 2])
    ShowText(["\\n<Lucia>"])
    ShowText(["For now, let's keep the greetings brief."])
    ShowText(["Currently, Magistea Village is in a critical situation."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What happened to Lily?"])
      ShowText(["And why are the villagers locked in their homes...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What happened to Lily?"])
      ShowText(["And why are the villagers locked in their homes...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What happened to Lily?"])
      ShowText(["And why are the villagers locked in their homes...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lusia_fc1", 4, 0, 2])
    ShowText(["\\n<Lucia>"])
    ShowText(["As the three worlds unite, the village falls into chaos—"])
    ShowText(["Lily, who holds the position to unite the village, suddenly issued a decree."])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([60])
    TransferPlayer([0, 439, 38, 22, 0, 2])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ChangeTransparency([0])
    ErasePicture([5])
    ControlSwitches([32, 32, 0])
    FadeinScreen([])
    Wait([60])
    ShowPicture([5, "80_lily_st13", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["lily_fc1", 0, 0, 2])
    ShowText(["\\n<Lily>"])
    ShowText(["From now on, this village will adhere to frugality and austerity."])
    ShowText(["Luxury, extravagance, and entertainment... I will not allow any of it."])
    ShowTextAttributes(["lily_fc1", 0, 0, 2])
    ShowText(["\\n<Lily>"])
    ShowText(["Everything I find enviable, I will take away."])
    ShowText(["I will punish the owners and confiscate their belongings."])
    ShowTextAttributes(["lily_fc1", 0, 0, 2])
    ShowText(["\\n<Lily>"])
    ShowText(["I am the envious one."])
    ShowText(["Jealousy is a sin, therefore I embody the Deadly Sin—"])
    ShowTextAttributes(["lily_fc1", 0, 0, 2])
    ShowText(["\\n<Lily>"])
    ShowText(["From now on, I will not forgive anyone who makes me jealous."])
    ShowText(["I will take everything that I do not possess..."])
    Wait([60])
    FadeoutScreen([])
    ErasePicture([5])
    ChangeTransparency([1])
    ControlSwitches([32, 32, 1])
    TransferPlayer([0, 440, 55, 112, 8, 2])
    FadeinScreen([])
    Wait([30])
    ShowPicture([5, "80_lusia_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["lusia_fc1", 4, 0, 2])
    ShowText(["\\n<Lucia>"])
    ShowText(["And then――"])
    ShowText(["True to her words, Lily began her merciless plundering."])
    ShowTextAttributes(["lusia_fc1", 4, 0, 2])
    ShowText(["\\n<Lucia>"])
    ShowText(["Of course, the villagers' possessions and wealth, as well as their meals and clothes—"])
    ShowText(["She confiscated everything deemed extravagant or luxurious, one after another."])
    ShowTextAttributes(["lusia_fc1", 4, 0, 2])
    ShowText(["\\n<Lucia>"])
    ShowText(["All pleasures disappeared from the village."])
    ShowText(["All the residents are clad in shabby clothes, confined to their homes."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's terrible..."])
    ConditionalBranch([4, 383, 0])
      ShowTextAttributes(["eden_fc1", 1, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["What an injustice...!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 384, 0])
      ShowTextAttributes(["eden_fc1", 3, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["What an injustice...!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 388, 0])
      ShowTextAttributes(["eden_fc5", 0, 0, 2])
      ShowText(["\\n<Eden Trinity>"])
      ShowText(["What an injustice...!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 160, 0])
      ShowTextAttributes(["wormv_fc1", 2, 0, 2])
      ShowText(["\\n<Julia>"])
      ShowText(["It can't be...!"])
      ShowText(["Lady Lily would never do such a thing..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["However, I can guess the reason why Lily has become like this."])
      ShowText(["She has been chosen as the embodiment of the seven deadly sins, 'Jealousy'..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["However, I can guess the reason why Lily has become like this."])
      ShowText(["She has been chosen as the embodiment of the seven deadly sins, 'Jealousy'..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["However, I can guess the reason why Lily has become like this."])
      ShowText(["She has been chosen as the embodiment of the seven deadly sins, 'Jealousy'..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lusia_fc1", 4, 0, 2])
    ShowText(["\\n<Lucia>"])
    ShowText(["Yes, that's right."])
    ShowText(["Lily has been chosen by the seven deadly sins."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Lucia, you also know about the seven deadly sins?"])
    ShowText(["Where on earth did you acquire that knowledge?"])
    ShowTextAttributes(["lusia_fc1", 4, 0, 2])
    ShowText(["\\n<Lucia>"])
    ShowText(["I visited the magic academy that has transformed into the Great Library."])
    ShowText(["There, one can obtain knowledge of the chaotic realm..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I see... then no explanation is necessary."])
    ShowText(["I will defeat Lily and bring her back to her senses!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The dark hand of the seven deadly sins has reached Lily as well—"])
    ShowText(["Of all things, she has been chosen as the embodiment of 'Jealousy.'"])
    ShowPicture([5, "80_lusia_st12", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lusia_fc1", 5, 0, 2])
    ShowText(["\\n<Lucia>"])
    ShowText(["Currently, I was searching for a way to break the curse of the seven deadly sins, but..."])
    ShowText(["It seems you already possess it."])
    ShowTextAttributes(["lusia_fc1", 5, 0, 2])
    ShowText(["\\n<Lucia>"])
    ShowText(["If you're going to challenge Lily, please let me join you."])
    ShowText(["I must put an end to the calamity that occurred in this village..."])
    ErasePicture([5])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=14, @parameters=[0, 2])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, 2])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Script(["add_actor_ex(167)"])
    Script(["level_adjust(167,128)"])
    ScriptMore(["set_class_level(167, 34, 10, false, false)"])
    ScriptMore(["set_class_level(167, 35, 10, false, false)"])
    ScriptMore(["set_class_level(167, 36, 10, false, false)"])
    ScriptMore(["set_class_level(167, 37, 10, false, false)"])
    ScriptMore(["set_class_level(167, 41, 10, false, false)"])
    Script(["set_class_level(167, 104, 10, false, false)"])
    ScriptMore(["set_class_level(167, 105, 10, false, false)"])
    ScriptMore(["set_class_level(167, 106, 10, false, false)"])
    ScriptMore(["set_class_level(167, 107, 10, false, false)"])
    ScriptMore(["set_class_level(167, 155, 10, false, false)"])
    ScriptMore(["set_class_level(167, 156, 10, false, false)"])
    ScriptMore(["set_class_level(167, 157, 20, false, false)"])
    ScriptMore(["set_class_level(167, 7018, 10, false, false)"])
    ScriptMore(["set_class_level(167, 7020, 10, false, false)"])
    ScriptMore(["set_class_level(167, 7040, 10, false, false)"])
    ScriptMore(["set_class_level(167, 7041, 10, false, false)"])
    RecoverAll([0, 167])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Lucia has joined the party!"])
    Wait([60])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowPicture([5, "80_d_succubus_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Natasha>"])
    ShowText(["Please, let me come along as well."])
    ShowText(["I must help Sister Lily..."])
    ErasePicture([5])
    SetMoveRoute([39, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Script(["add_actor_ex(288)"])
    Script(["level_adjust(288,95)"])
    ScriptMore(["set_class_level(288, 35, 10, false, false)"])
    ScriptMore(["set_class_level(288, 36, 10, false, false)"])
    ScriptMore(["set_class_level(288, 37, 10, false, false)"])
    ScriptMore(["set_class_level(288, 98, 10, false, false)"])
    ScriptMore(["set_class_level(288, 99, 10, false, false)"])
    Script(["set_class_level(288, 101, 10, false, false)"])
    ScriptMore(["set_class_level(288, 102, 10, false, false)"])
    ScriptMore(["set_class_level(288, 177, 10, false, false)"])
    ScriptMore(["set_class_level(288, 180, 10, false, false)"])
    ScriptMore(["set_class_level(288, 181, 10, false, false)"])
    ScriptMore(["set_class_level(288, 183, 12, false, false)"])
    ScriptMore(["set_class_level(288, 7018, 15, false, false)"])
    RecoverAll([0, 288])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Natasha has joined the party!"])
    Wait([60])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Welcome back, Lucia."])
      ShowTextAttributes(["lusia_fc1", 0, 0, 2])
      ShowText(["\\n<Lucia>"])
      ShowText(["Promestein, you have already returned as well."])
      ShowText(["Let's discuss our research results later."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["Yes!"])
      Empty([])

    BranchEnd([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Now, let's storm Lily's mansion again."])
    ShowText(["We will break the curse of the Seven Deadly Sins and put an end to this barbarity!"])
    ConditionalBranch([4, 16, 0])
      ShowTextAttributes(["granberia_fc4", 0, 0, 2])
      ShowText(["\\n<Granberia>"])
      ShowText(["We must save the people from tyranny..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 4, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Everyone is rampaging because they've been brainwashed!"])
      ConditionalBranch([4, 401, 0])
        ShowTextAttributes(["gnosis_fc1", 2, 0, 2])
        ShowText(["\\n<Gnosis>"])
        ShowText(["You're the last one who should say that..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 160, 0])
      ShowTextAttributes(["wormv_fc1", 2, 0, 2])
      ShowText(["\\n<Julia>"])
      ShowText(["Lady Lily..."])
      ShowText(["I will definitely help you..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Lily, who has become the embodiment of 'Jealousy' and has begun to rampage—"])
    ShowText(["To defeat the Seven Deadly Sins, we must bring her back to her senses."])
    FadeoutScreen([])
    ControlVariables([1328, 1328, 0, 0, 4])
    TransferPlayer([0, 440, 59, 110, 8, 2])
    FadeinScreen([])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ControlVariables([1352, 1352, 1, 0, 1])
      Empty([])

    BranchEnd([])
    CallCommonEvent([9019])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1328, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Mage>"])
        ShowText(["I never thought the time would come to use this base again..."])
        ShowText(["Lady Lucia is in the underground."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1328, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Mage>"])
        ShowText(["Safe travels, Lady Lucia."])
        ShowText(["Please, be careful..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mage>"])
      ShowText(["Welcome back, Lady Lucia."])
      ShowText(["It seems your true return will be a little longer."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ConditionalBranch([1, 1328, 0, 5, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mage>"])
      ShowText(["I went to the magic academy and researched various things, but..."])
      ShowText(["There are extremely few books that mention the Seven Deadly Sins."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mage>"])
      ShowText(["Perhaps the records were intentionally erased."])
      ShowText(["It seems they were quite inconvenient for the Goddess..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1328, 0, 6, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mage>"])
      ShowText(["We need to make sure to properly record information about the Seven Deadly Sins as well."])
      ShowText(["So that if that guy revives again, future generations can deal with it..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1328, 0, 5, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Village Woman>"])
        ShowText(["After the resistance was dissolved, this place became a study group, but..."])
        ShowText(["In the end, it has turned into this kind of situation again."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1328, 0, 6, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Village Woman>"])
        ShowText(["From now on, this place will return to being a study group."])
        ShowText(["The next theme is the creation of synthetic fertilizer using magical science."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Village Woman>"])
      ShowText(["Unless it's an emergency, this place is used as a study group."])
      ShowText(["I am researching ways to apply magical science to agriculture."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([923, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([32, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([386, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([460, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([834, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([455, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Natasha>"])
      ShowText(["It's been quite a while since we last met."])
      ShowText(["I'm glad to see you safe..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Isn't that Natasha!"])
      ShowText(["You were in this village..."])
      ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Natasha>"])
      ShowText(["Yes..."])
      ShowText(["First, please talk to Sister Lucia."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "A", 0])
      ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Natasha>"])
      ShowText(["Sister Lily is in a serious situation..."])
      ShowText(["First, please talk to Sister Lucia."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])
